Get up and running with @praha/byethrow in minutes!
This guide will walk you through the essential concepts and usage patterns.
Install the package using your preferred package manager:
npm install @praha/byethrow@praha/byethrow provides a Result type that represents the outcome of an operation that might fail. Instead of throwing exceptions, functions return a Result that can be either:
TEThis approach makes error handling explicit and predictable.
Let's start with a simple example:
import { import Result Result } from '@praha/byethrow';
// Creating a successful result
const const success: Result.Result<"Hello, World!", never> success = import Result Result .const succeed: <"Hello, World!">(value: "Hello, World!") => Result.Result<"Hello, World!", never> (+1 overload) succeed ('Hello, World!');
// Creating a failed result
const const failure: Result.Result<never, Error> failure = import Result Result .const fail: <Error>(error: Error) => Result.Result<never, Error> (+1 overload) fail (new var Error: ErrorConstructor
new (message?: string, options?: ErrorOptions) => Error (+1 overload)
Error ('Something went wrong'));
// Checking the result
if (import Result Result .const isSuccess: <"Hello, World!">(result: Result.Result<"Hello, World!", unknown>) => result is Result.Success<"Hello, World!">Type guard to check if a
Result
is a
Success
.
isSuccess (const success: Result.Result<"Hello, World!", never> success )) {
var console: ConsoleThe console module provides a simple debugging console that is similar to the
JavaScript console mechanism provided by web browsers.
The module exports two specific components:
- A
Console class with methods such as console.log(), console.error() and console.warn() that can be used to write to any Node.js stream.
- A global
console instance configured to write to process.stdout and
process.stderr. The global console can be used without importing the node:console module.
Warning: The global console object's methods are neither consistently
synchronous like the browser APIs they resemble, nor are they consistently
asynchronous like all other Node.js streams. See the note on process I/O for
more information.
Example using the global console:
console.log('hello world');
// Prints: hello world, to stdout
console.log('hello %s', 'world');
// Prints: hello world, to stdout
console.error(new Error('Whoops, something bad happened'));
// Prints error message and stack trace to stderr:
// Error: Whoops, something bad happened
// at [eval]:5:15
// at Script.runInThisContext (node:vm:132:18)
// at Object.runInThisContext (node:vm:309:38)
// at node:internal/process/execution:77:19
// at [eval]-wrapper:6:22
// at evalScript (node:internal/process/execution:76:60)
// at node:internal/main/eval_string:23:3
const name = 'Will Robinson';
console.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to stderr
Example using the Console class:
const out = getStreamSomehow();
const err = getStreamSomehow();
const myConsole = new console.Console(out, err);
myConsole.log('hello world');
// Prints: hello world, to out
myConsole.log('hello %s', 'world');
// Prints: hello world, to out
myConsole.error(new Error('Whoops, something bad happened'));
// Prints: [Error: Whoops, something bad happened], to err
const name = 'Will Robinson';
myConsole.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to err
console .Console.log(message?: any, ...optionalParams: any[]): void (+1 overload)Prints to stdout with newline. Multiple arguments can be passed, with the
first used as the primary message and all additional used as substitution
values similar to printf(3)
(the arguments are all passed to util.format()).
const count = 5;
console.log('count: %d', count);
// Prints: count: 5, to stdout
console.log('count:', count);
// Prints: count: 5, to stdout
See util.format() for more information.
log (const success: Result.Success<"Hello, World!"> success .value: "Hello, World!" value ); // "Hello, World!"
}
if (import Result Result .const isFailure: <Error>(result: Result.Result<unknown, Error>) => result is Result.Failure<Error>Type guard to check if a
Result
is a
Failure
.
isFailure (const failure: Result.Result<never, Error> failure )) {
var console: ConsoleThe console module provides a simple debugging console that is similar to the
JavaScript console mechanism provided by web browsers.
The module exports two specific components:
- A
Console class with methods such as console.log(), console.error() and console.warn() that can be used to write to any Node.js stream.
- A global
console instance configured to write to process.stdout and
process.stderr. The global console can be used without importing the node:console module.
Warning: The global console object's methods are neither consistently
synchronous like the browser APIs they resemble, nor are they consistently
asynchronous like all other Node.js streams. See the note on process I/O for
more information.
Example using the global console:
console.log('hello world');
// Prints: hello world, to stdout
console.log('hello %s', 'world');
// Prints: hello world, to stdout
console.error(new Error('Whoops, something bad happened'));
// Prints error message and stack trace to stderr:
// Error: Whoops, something bad happened
// at [eval]:5:15
// at Script.runInThisContext (node:vm:132:18)
// at Object.runInThisContext (node:vm:309:38)
// at node:internal/process/execution:77:19
// at [eval]-wrapper:6:22
// at evalScript (node:internal/process/execution:76:60)
// at node:internal/main/eval_string:23:3
const name = 'Will Robinson';
console.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to stderr
Example using the Console class:
const out = getStreamSomehow();
const err = getStreamSomehow();
const myConsole = new console.Console(out, err);
myConsole.log('hello world');
// Prints: hello world, to out
myConsole.log('hello %s', 'world');
// Prints: hello world, to out
myConsole.error(new Error('Whoops, something bad happened'));
// Prints: [Error: Whoops, something bad happened], to err
const name = 'Will Robinson';
myConsole.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to err
console .Console.log(message?: any, ...optionalParams: any[]): void (+1 overload)Prints to stdout with newline. Multiple arguments can be passed, with the
first used as the primary message and all additional used as substitution
values similar to printf(3)
(the arguments are all passed to util.format()).
const count = 5;
console.log('count: %d', count);
// Prints: count: 5, to stdout
console.log('count:', count);
// Prints: count: 5, to stdout
See util.format() for more information.
log (const failure: Result.Failure<Error> failure .error: Error error .Error.message: string message ); // "Something went wrong"
}Use Result.try to wrap functions that might throw exceptions:
import { import Result Result } from '@praha/byethrow';
const const parseNumber: (input: string) => Result.Result<number, Error> parseNumber = import Result Result .try<(input: string) => number, Error>(options: {
try: (input: string) => number;
catch: (error: unknown) => Error;
}): (input: string) => Result.Result<number, Error> (+7 overloads)
export try
Wraps a function execution (sync or async) or a Promise in a
Result
or
ResultAsync
type,
capturing errors and returning them in a structured way.
You can use either a custom catch handler or rely on the safe: true option
to assume the function cannot throw.
try ({
try: (input: string) => number try : (input: string input : string) => {
const const num: number num = var Number: NumberConstructor
(value?: any) => number
An object that represents a number of any kind. All JavaScript numbers are 64-bit floating-point numbers.
Number (input: string input );
if (var Number: NumberConstructorAn object that represents a number of any kind. All JavaScript numbers are 64-bit floating-point numbers.
Number .NumberConstructor.isNaN(number: unknown): booleanReturns a Boolean value that indicates whether a value is the reserved value NaN (not a
number). Unlike the global isNaN(), Number.isNaN() doesn't forcefully convert the parameter
to a number. Only values of the type number, that are also NaN, result in true.
isNaN (const num: number num )) {
throw new var Error: ErrorConstructor
new (message?: string, options?: ErrorOptions) => Error (+1 overload)
Error ('Not a valid number');
}
return const num: number num ;
},
catch: (error: unknown) => Error catch : (error: unknown error ) => new var Error: ErrorConstructor
new (message?: string, options?: ErrorOptions) => Error (+1 overload)
Error ('Failed to parse number', { ErrorOptions.cause?: unknown cause : error: unknown error }),
});
const const result: Result.Result<number, Error> result = const parseNumber: (input: string) => Result.Result<number, Error> parseNumber ('42');
if (import Result Result .const isSuccess: <number>(result: Result.Result<number, unknown>) => result is Result.Success<number>Type guard to check if a
Result
is a
Success
.
isSuccess (const result: Result.Result<number, Error> result )) {
var console: ConsoleThe console module provides a simple debugging console that is similar to the
JavaScript console mechanism provided by web browsers.
The module exports two specific components:
- A
Console class with methods such as console.log(), console.error() and console.warn() that can be used to write to any Node.js stream.
- A global
console instance configured to write to process.stdout and
process.stderr. The global console can be used without importing the node:console module.
Warning: The global console object's methods are neither consistently
synchronous like the browser APIs they resemble, nor are they consistently
asynchronous like all other Node.js streams. See the note on process I/O for
more information.
Example using the global console:
console.log('hello world');
// Prints: hello world, to stdout
console.log('hello %s', 'world');
// Prints: hello world, to stdout
console.error(new Error('Whoops, something bad happened'));
// Prints error message and stack trace to stderr:
// Error: Whoops, something bad happened
// at [eval]:5:15
// at Script.runInThisContext (node:vm:132:18)
// at Object.runInThisContext (node:vm:309:38)
// at node:internal/process/execution:77:19
// at [eval]-wrapper:6:22
// at evalScript (node:internal/process/execution:76:60)
// at node:internal/main/eval_string:23:3
const name = 'Will Robinson';
console.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to stderr
Example using the Console class:
const out = getStreamSomehow();
const err = getStreamSomehow();
const myConsole = new console.Console(out, err);
myConsole.log('hello world');
// Prints: hello world, to out
myConsole.log('hello %s', 'world');
// Prints: hello world, to out
myConsole.error(new Error('Whoops, something bad happened'));
// Prints: [Error: Whoops, something bad happened], to err
const name = 'Will Robinson';
myConsole.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to err
console .Console.log(message?: any, ...optionalParams: any[]): void (+1 overload)Prints to stdout with newline. Multiple arguments can be passed, with the
first used as the primary message and all additional used as substitution
values similar to printf(3)
(the arguments are all passed to util.format()).
const count = 5;
console.log('count: %d', count);
// Prints: count: 5, to stdout
console.log('count:', count);
// Prints: count: 5, to stdout
See util.format() for more information.
log (const result: Result.Success<number> result .value: number value ); // 42
}Use Result.map to transform successful values:
import { import Result Result } from '@praha/byethrow';
const const double: (x: number) => number double = (x: number x : number) => x: number x * 2;
const const result: Result.Result<number, never> result = import Result Result .const pipe: <Result.Result<21, never>, Result.Result<number, never>>(a: Result.Result<21, never>, ab: (a: Result.Result<21, never>) => Result.Result<number, never>) => Result.Result<number, never> (+25 overloads) pipe (
import Result Result .const succeed: <21>(value: 21) => Result.Result<21, never> (+1 overload) succeed (21),
import Result Result .const map: <Result.Result<21, never>, number>(fn: (a: 21) => number) => (result: Result.Result<21, never>) => Result.Result<number, never> (+1 overload) map (const double: (x: number) => number double )
);
if (import Result Result .const isSuccess: <number>(result: Result.Result<number, unknown>) => result is Result.Success<number>Type guard to check if a
Result
is a
Success
.
isSuccess (const result: Result.Result<number, never> result )) {
var console: ConsoleThe console module provides a simple debugging console that is similar to the
JavaScript console mechanism provided by web browsers.
The module exports two specific components:
- A
Console class with methods such as console.log(), console.error() and console.warn() that can be used to write to any Node.js stream.
- A global
console instance configured to write to process.stdout and
process.stderr. The global console can be used without importing the node:console module.
Warning: The global console object's methods are neither consistently
synchronous like the browser APIs they resemble, nor are they consistently
asynchronous like all other Node.js streams. See the note on process I/O for
more information.
Example using the global console:
console.log('hello world');
// Prints: hello world, to stdout
console.log('hello %s', 'world');
// Prints: hello world, to stdout
console.error(new Error('Whoops, something bad happened'));
// Prints error message and stack trace to stderr:
// Error: Whoops, something bad happened
// at [eval]:5:15
// at Script.runInThisContext (node:vm:132:18)
// at Object.runInThisContext (node:vm:309:38)
// at node:internal/process/execution:77:19
// at [eval]-wrapper:6:22
// at evalScript (node:internal/process/execution:76:60)
// at node:internal/main/eval_string:23:3
const name = 'Will Robinson';
console.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to stderr
Example using the Console class:
const out = getStreamSomehow();
const err = getStreamSomehow();
const myConsole = new console.Console(out, err);
myConsole.log('hello world');
// Prints: hello world, to out
myConsole.log('hello %s', 'world');
// Prints: hello world, to out
myConsole.error(new Error('Whoops, something bad happened'));
// Prints: [Error: Whoops, something bad happened], to err
const name = 'Will Robinson';
myConsole.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to err
console .Console.log(message?: any, ...optionalParams: any[]): void (+1 overload)Prints to stdout with newline. Multiple arguments can be passed, with the
first used as the primary message and all additional used as substitution
values similar to printf(3)
(the arguments are all passed to util.format()).
const count = 5;
console.log('count: %d', count);
// Prints: count: 5, to stdout
console.log('count:', count);
// Prints: count: 5, to stdout
See util.format() for more information.
log (const result: Result.Success<number> result .value: number value ); // 42
}One of the most powerful features is chaining operations together using Result.pipe:
import { import Result Result } from '@praha/byethrow';
const const validateId: (id: string) => Result.Failure<Error> | Result.Success<string> validateId = (id: string id : string) => {
if (!id: string id .String.startsWith(searchString: string, position?: number): booleanReturns true if the sequence of elements of searchString converted to a String is the
same as the corresponding elements of this object (converted to a String) starting at
position. Otherwise returns false.
startsWith ('u')) {
return import Result Result .const fail: <Error>(error: Error) => Result.Result<never, Error> (+1 overload) fail (new var Error: ErrorConstructor
new (message?: string, options?: ErrorOptions) => Error (+1 overload)
Error ('Invalid ID format'));
}
return import Result Result .const succeed: <string>(value: string) => Result.Result<string, never> (+1 overload) succeed (id: string id );
};
const const findUser: (id: string) => Result.Failure<Error> | Result.Success<{
readonly id: "u123";
readonly name: "John Doe";
}>
findUser = (id: string id : string) => {
// Simulate a database lookup
if (id: string id === 'u123') {
return import Result Result .const succeed: <{
readonly id: "u123";
readonly name: "John Doe";
}>(value: {
readonly id: "u123";
readonly name: "John Doe";
}) => Result.Result<{
readonly id: "u123";
readonly name: "John Doe";
}, never> (+1 overload)
succeed ({ id: "u123" id , name: "John Doe" name : 'John Doe' });
}
return import Result Result .const fail: <Error>(error: Error) => Result.Result<never, Error> (+1 overload) fail (new var Error: ErrorConstructor
new (message?: string, options?: ErrorOptions) => Error (+1 overload)
Error ('User not found'));
};
const const toWelcome: (user: Result.InferSuccess<typeof findUser>) => string toWelcome = (user: {
readonly id: "u123";
readonly name: "John Doe";
}
user : import Result Result .type InferSuccess<T> = [T] extends [(...args: any[]) => Result.ResultMaybeAsync<infer U, any>] ? U : [T] extends [Result.ResultMaybeAsync<infer U, any>] ? U : neverInfers the
Success
value type T from a Result or a function returning a Result.
InferSuccess <typeof const findUser: (id: string) => Result.Failure<Error> | Result.Success<{
readonly id: "u123";
readonly name: "John Doe";
}>
findUser >) => {
return `Welcome, ${user: {
readonly id: "u123";
readonly name: "John Doe";
}
user .name: "John Doe" name }!`;
};
// Chain multiple operations
const const result: Result.Result<string, Error> result = import Result Result .const pipe: <Result.Result<"u123", never>, Result.Result<string, Error>, Result.Result<{
readonly id: "u123";
readonly name: "John Doe";
}, Error>, Result.Result<string, Error>>(a: Result.Result<"u123", never>, ab: (a: Result.Result<"u123", never>) => Result.Result<string, Error>, bc: (b: Result.Result<string, Error>) => Result.Result<{
readonly id: "u123";
readonly name: "John Doe";
}, Error>, cd: (c: Result.Result<{
readonly id: "u123";
readonly name: "John Doe";
}, Error>) => Result.Result<...>) => Result.Result<...> (+25 overloads)
pipe (
import Result Result .const succeed: <"u123">(value: "u123") => Result.Result<"u123", never> (+1 overload) succeed ('u123'),
import Result Result .const andThen: <Result.Result<"u123", never>, Result.Failure<Error> | Result.Success<string>>(fn: (a: "u123") => Result.Failure<Error> | Result.Success<string>) => (result: Result.Result<"u123", never>) => Result.Result<string, Error> (+1 overload) andThen (const validateId: (id: string) => Result.Failure<Error> | Result.Success<string> validateId ),
import Result Result .const andThen: <Result.Result<string, Error>, Result.Failure<Error> | Result.Success<{
readonly id: "u123";
readonly name: "John Doe";
}>>(fn: (a: string) => Result.Failure<Error> | Result.Success<{
readonly id: "u123";
readonly name: "John Doe";
}>) => (result: Result.Result<string, Error>) => Result.Result<{
readonly id: "u123";
readonly name: "John Doe";
}, Error> (+1 overload)
andThen (const findUser: (id: string) => Result.Failure<Error> | Result.Success<{
readonly id: "u123";
readonly name: "John Doe";
}>
findUser ),
import Result Result .const map: <Result.Result<{
readonly id: "u123";
readonly name: "John Doe";
}, Error>, string>(fn: (a: {
readonly id: "u123";
readonly name: "John Doe";
}) => string) => (result: Result.Result<{
readonly id: "u123";
readonly name: "John Doe";
}, Error>) => Result.Result<string, Error> (+1 overload)
map (const toWelcome: (user: Result.InferSuccess<typeof findUser>) => string toWelcome )
);
if (import Result Result .const isSuccess: <string>(result: Result.Result<string, unknown>) => result is Result.Success<string>Type guard to check if a
Result
is a
Success
.
isSuccess (const result: Result.Result<string, Error> result )) {
var console: ConsoleThe console module provides a simple debugging console that is similar to the
JavaScript console mechanism provided by web browsers.
The module exports two specific components:
- A
Console class with methods such as console.log(), console.error() and console.warn() that can be used to write to any Node.js stream.
- A global
console instance configured to write to process.stdout and
process.stderr. The global console can be used without importing the node:console module.
Warning: The global console object's methods are neither consistently
synchronous like the browser APIs they resemble, nor are they consistently
asynchronous like all other Node.js streams. See the note on process I/O for
more information.
Example using the global console:
console.log('hello world');
// Prints: hello world, to stdout
console.log('hello %s', 'world');
// Prints: hello world, to stdout
console.error(new Error('Whoops, something bad happened'));
// Prints error message and stack trace to stderr:
// Error: Whoops, something bad happened
// at [eval]:5:15
// at Script.runInThisContext (node:vm:132:18)
// at Object.runInThisContext (node:vm:309:38)
// at node:internal/process/execution:77:19
// at [eval]-wrapper:6:22
// at evalScript (node:internal/process/execution:76:60)
// at node:internal/main/eval_string:23:3
const name = 'Will Robinson';
console.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to stderr
Example using the Console class:
const out = getStreamSomehow();
const err = getStreamSomehow();
const myConsole = new console.Console(out, err);
myConsole.log('hello world');
// Prints: hello world, to out
myConsole.log('hello %s', 'world');
// Prints: hello world, to out
myConsole.error(new Error('Whoops, something bad happened'));
// Prints: [Error: Whoops, something bad happened], to err
const name = 'Will Robinson';
myConsole.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to err
console .Console.log(message?: any, ...optionalParams: any[]): void (+1 overload)Prints to stdout with newline. Multiple arguments can be passed, with the
first used as the primary message and all additional used as substitution
values similar to printf(3)
(the arguments are all passed to util.format()).
const count = 5;
console.log('count: %d', count);
// Prints: count: 5, to stdout
console.log('count:', count);
// Prints: count: 5, to stdout
See util.format() for more information.
log (const result: Result.Success<string> result .value: string value ); // "Welcome, John Doe!"
}Handle errors gracefully with Result.orElse:
import { import Result Result } from '@praha/byethrow';
const const riskyOperation: () => Result.Result<never, Error> riskyOperation = () => import Result Result .const fail: <Error>(error: Error) => Result.Result<never, Error> (+1 overload) fail (new var Error: ErrorConstructor
new (message?: string, options?: ErrorOptions) => Error (+1 overload)
Error ('Operation failed'));
const const fallback: () => Result.Result<"Default value", never> fallback = () => import Result Result .const succeed: <"Default value">(value: "Default value") => Result.Result<"Default value", never> (+1 overload) succeed ('Default value');
const const result: Result.Result<"Default value", never> result = import Result Result .const pipe: <Result.Result<never, Error>, Result.Result<"Default value", never>>(a: Result.Result<never, Error>, ab: (a: Result.Result<never, Error>) => Result.Result<"Default value", never>) => Result.Result<"Default value", never> (+25 overloads) pipe (
const riskyOperation: () => Result.Result<never, Error> riskyOperation (),
import Result Result .const orElse: <Result.Result<never, Error>, Result.Result<"Default value", never>>(fn: (a: Error) => Result.Result<"Default value", never>) => (result: Result.Result<never, Error>) => Result.Result<"Default value", never> (+1 overload) orElse (const fallback: () => Result.Result<"Default value", never> fallback )
);
if (import Result Result .const isSuccess: <"Default value">(result: Result.Result<"Default value", unknown>) => result is Result.Success<"Default value">Type guard to check if a
Result
is a
Success
.
isSuccess (const result: Result.Result<"Default value", never> result )) {
var console: ConsoleThe console module provides a simple debugging console that is similar to the
JavaScript console mechanism provided by web browsers.
The module exports two specific components:
- A
Console class with methods such as console.log(), console.error() and console.warn() that can be used to write to any Node.js stream.
- A global
console instance configured to write to process.stdout and
process.stderr. The global console can be used without importing the node:console module.
Warning: The global console object's methods are neither consistently
synchronous like the browser APIs they resemble, nor are they consistently
asynchronous like all other Node.js streams. See the note on process I/O for
more information.
Example using the global console:
console.log('hello world');
// Prints: hello world, to stdout
console.log('hello %s', 'world');
// Prints: hello world, to stdout
console.error(new Error('Whoops, something bad happened'));
// Prints error message and stack trace to stderr:
// Error: Whoops, something bad happened
// at [eval]:5:15
// at Script.runInThisContext (node:vm:132:18)
// at Object.runInThisContext (node:vm:309:38)
// at node:internal/process/execution:77:19
// at [eval]-wrapper:6:22
// at evalScript (node:internal/process/execution:76:60)
// at node:internal/main/eval_string:23:3
const name = 'Will Robinson';
console.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to stderr
Example using the Console class:
const out = getStreamSomehow();
const err = getStreamSomehow();
const myConsole = new console.Console(out, err);
myConsole.log('hello world');
// Prints: hello world, to out
myConsole.log('hello %s', 'world');
// Prints: hello world, to out
myConsole.error(new Error('Whoops, something bad happened'));
// Prints: [Error: Whoops, something bad happened], to err
const name = 'Will Robinson';
myConsole.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to err
console .Console.log(message?: any, ...optionalParams: any[]): void (+1 overload)Prints to stdout with newline. Multiple arguments can be passed, with the
first used as the primary message and all additional used as substitution
values similar to printf(3)
(the arguments are all passed to util.format()).
const count = 5;
console.log('count: %d', count);
// Prints: count: 5, to stdout
console.log('count:', count);
// Prints: count: 5, to stdout
See util.format() for more information.
log (const result: Result.Success<"Default value"> result .value: "Default value" value ); // "Default value"
}@praha/byethrow works seamlessly with asynchronous operations:
import { import Result Result } from '@praha/byethrow';
const const validateId: (id: string) => Result.Failure<Error> | Result.Success<string> validateId = (id: string id : string) => {
if (!id: string id .String.startsWith(searchString: string, position?: number): booleanReturns true if the sequence of elements of searchString converted to a String is the
same as the corresponding elements of this object (converted to a String) starting at
position. Otherwise returns false.
startsWith ('u')) {
return import Result Result .const fail: <Error>(error: Error) => Result.Result<never, Error> (+1 overload) fail (new var Error: ErrorConstructor
new (message?: string, options?: ErrorOptions) => Error (+1 overload)
Error ('Invalid ID format'));
}
return import Result Result .const succeed: <string>(value: string) => Result.Result<string, never> (+1 overload) succeed (id: string id );
};
const const findUser: (userId: string) => Result.ResultAsync<any, Error> findUser = import Result Result .try<(userId: string) => Promise<any>, Error>(options: {
try: (userId: string) => Promise<any>;
catch: (error: unknown) => Error;
}): (userId: string) => Result.ResultAsync<any, Error> (+7 overloads)
export try
Wraps a function execution (sync or async) or a Promise in a
Result
or
ResultAsync
type,
capturing errors and returning them in a structured way.
You can use either a custom catch handler or rely on the safe: true option
to assume the function cannot throw.
try ({
try: (userId: string) => Promise<any> try : async (userId: string userId : string) => {
const const response: Response response = await function fetch(input: string | URL | Request, init?: RequestInit): Promise<Response> (+1 overload) fetch (`/api/users/${userId: string userId }`);
return await const response: Response response .Body.json(): Promise<any> json ();
},
catch: (error: unknown) => Error catch : (error: unknown error ) => new var Error: ErrorConstructor
new (message?: string, options?: ErrorOptions) => Error (+1 overload)
Error ('Failed to find user', { ErrorOptions.cause?: unknown cause : error: unknown error }),
});
const const result: Result.Result<any, Error> result = await import Result Result .const pipe: <Result.Result<"u123", never>, Result.Result<string, Error>, Result.ResultAsync<any, Error>>(a: Result.Result<"u123", never>, ab: (a: Result.Result<"u123", never>) => Result.Result<string, Error>, bc: (b: Result.Result<string, Error>) => Result.ResultAsync<any, Error>) => Result.ResultAsync<any, Error> (+25 overloads) pipe (
import Result Result .const succeed: <"u123">(value: "u123") => Result.Result<"u123", never> (+1 overload) succeed ('u123'),
import Result Result .const andThen: <Result.Result<"u123", never>, Result.Failure<Error> | Result.Success<string>>(fn: (a: "u123") => Result.Failure<Error> | Result.Success<string>) => (result: Result.Result<"u123", never>) => Result.Result<string, Error> (+1 overload) andThen (const validateId: (id: string) => Result.Failure<Error> | Result.Success<string> validateId ),
import Result Result .const andThen: <Result.Result<string, Error>, Result.ResultAsync<any, Error>>(fn: (a: string) => Result.ResultAsync<any, Error>) => (result: Result.Result<string, Error>) => Result.ResultAsync<any, Error> (+1 overload) andThen (const findUser: (userId: string) => Result.ResultAsync<any, Error> findUser ),
);
if (import Result Result .const isSuccess: <any>(result: Result.Result<any, unknown>) => result is Result.Success<any>Type guard to check if a
Result
is a
Success
.
isSuccess (const result: Result.Result<any, Error> result )) {
var console: ConsoleThe console module provides a simple debugging console that is similar to the
JavaScript console mechanism provided by web browsers.
The module exports two specific components:
- A
Console class with methods such as console.log(), console.error() and console.warn() that can be used to write to any Node.js stream.
- A global
console instance configured to write to process.stdout and
process.stderr. The global console can be used without importing the node:console module.
Warning: The global console object's methods are neither consistently
synchronous like the browser APIs they resemble, nor are they consistently
asynchronous like all other Node.js streams. See the note on process I/O for
more information.
Example using the global console:
console.log('hello world');
// Prints: hello world, to stdout
console.log('hello %s', 'world');
// Prints: hello world, to stdout
console.error(new Error('Whoops, something bad happened'));
// Prints error message and stack trace to stderr:
// Error: Whoops, something bad happened
// at [eval]:5:15
// at Script.runInThisContext (node:vm:132:18)
// at Object.runInThisContext (node:vm:309:38)
// at node:internal/process/execution:77:19
// at [eval]-wrapper:6:22
// at evalScript (node:internal/process/execution:76:60)
// at node:internal/main/eval_string:23:3
const name = 'Will Robinson';
console.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to stderr
Example using the Console class:
const out = getStreamSomehow();
const err = getStreamSomehow();
const myConsole = new console.Console(out, err);
myConsole.log('hello world');
// Prints: hello world, to out
myConsole.log('hello %s', 'world');
// Prints: hello world, to out
myConsole.error(new Error('Whoops, something bad happened'));
// Prints: [Error: Whoops, something bad happened], to err
const name = 'Will Robinson';
myConsole.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to err
console .Console.log(message?: any, ...optionalParams: any[]): void (+1 overload)Prints to stdout with newline. Multiple arguments can be passed, with the
first used as the primary message and all additional used as substitution
values similar to printf(3)
(the arguments are all passed to util.format()).
const count = 5;
console.log('count: %d', count);
// Prints: count: 5, to stdout
console.log('count:', count);
// Prints: count: 5, to stdout
See util.format() for more information.
log ('User data:', const result: Result.Success<any> result .value: any value );
}Happy coding with @praha/byethrow! 🚀